Intermediate Defense Strategies

In my previous article on the geometry of empires, I considered two essential strategies for organizing the defense of a territory. In one, troops were positioned along the border, ready to intercept enemies but spread thin. In the other, a single, centrally-located force was powerful but slow to respond. These are extreme approaches, though, lying at the ends of a spectrum filled with intermediate strategies.

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Apr 23, 2010 | Filed in models | Tagged: , , | 0 Comments

The Geometry of Territory Defense

The pre-modern state aims to defend its borders against enemies. The size of its territory, though, has profound implications for how it can do this; which may in turn influence how that state develops—whether, in particular, it seeks aggressive expansion.

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Apr 04, 2010 | Filed in models | Tagged: , , | 0 Comments

Historical Ship Types

While working on one of my space wargames, I became interested in historical ships, especially their classification and relative characteristics. (Were most classes small while only a few were large? Or was there some other distribution?) Trauling the Web I assembled some data.

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Oct 19, 2009 | Filed in worlds | Tagged: | 0 Comments

Sensical Fantasy: Medieval Numismatics

The systems of coinage used in the middle ages were more complex and more interesting than what’s presented in most fantasy role-playing systems: if gold, silver and copper “pieces” with nice metric conversions seemed too neat to you, you were right; read on.

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Aug 01, 2009 | Filed in worlds | Tagged: | 0 Comments