True Relics: A Fantasy World Setup
Here are the bare-bones ideas for a fantasy set-up, with one central idea and many consequences that might follow from it.
Sep 02, 2009 | Filed in worlds | Tagged: fantasy | 0 Comments
Here are the bare-bones ideas for a fantasy set-up, with one central idea and many consequences that might follow from it.
Sep 02, 2009 | Filed in worlds | Tagged: fantasy | 0 Comments
So you’ve laced your boots, strapped on your scabbard, and set your jaw. You’re read for some adventure. Where though will you go to find it? Where are the lonely places, where monsters, treasure and glory can be claimed? In this quest, you face some problems.
Mar 29, 2009 | Filed in worlds | Tagged: fantasy, sensical | 0 Comments
What business do a man, an elf, and a dwarf have traipsing the countryside looking for quests? Where do they come from, and how do they fit into their society? Can they exist at all? I’ll give a few answers to these questions below.
Mar 23, 2009 | Filed in worlds | Tagged: fantasy, sensical | 0 Comments
The stock fantasy world of role-playing is, we usually think, basically like medieval Europe. There are castles, swords, peasants; various set pieces. But what do these worlds of abundant cash, swords for hire, open-minded villagers, and “mage guilds” really have to do with the middle ages?
Mar 23, 2009 | Filed in worlds | Tagged: fantasy, sensical | 0 Comments
I bought the computer-RPG The Elder Scrolls: Oblivion about a week ago and have been playing it quite a bit. It has an interesting way of handling character levels. I’m not sure exactly what I think of it, but it’s an unusual—and rather fundamental—design choice.
Jun 24, 2006 | Filed in reviews | Tagged: fantasy | 0 Comments
This brief review concerns Expeditious Retreat Press’s free A Magical Society: Guide to Mapping which consists of excerpts from their commercial product A Magical Society: Ecology and Culture. It was first posted at RPGNow.
Jul 05, 2005 | Filed in reviews | Tagged: fantasy | 0 Comments
This review first appeared on RPG.net.
Conspiracy of Shadows (by Keith Senkowski) is a role-playing game of medieval horror. It casts characters as hunters of truth, battling evil and uncovering clues to reveal a conspiracy of hideous magnitude. It’s aim then, is true horror in gaming, with moral questions raised. And while there’s plenty of combat as well, it’s certainly no dungeon hack.
Feb 21, 2005 | Filed in reviews | Tagged: fantasy, horror | 0 Comments